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42/miniRT.git
2024-11-27
Lukáš Jiřiště
Fix issues with translation
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2024-11-27
Lukáš Jiřiště
Add more complex scene to demonstrate miniRT
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2024-11-27
Lukáš Jiřiště
Add intensity dependence on distance
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2024-11-27
Lukáš Jiřiště
Fix shadow casting
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2024-11-27
Lukáš Jiřiště
Initialize ray start in get_camera_ray
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2024-11-26
Lukas Jiriste
Solve plane shadow acne
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2024-11-26
Lukas Jiriste
Change plane light diffusion
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2024-11-26
Lukas Jiriste
Implement Lambertian diffuse lighting (kind of)
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2024-11-23
Lukas Jiriste
Fix some minor bugs in the RT calculations
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2024-11-23
Lukas Jiriste
Add a simple scene for debugging
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2024-11-23
Lukas Jiriste
Implement cylinder-ray intersection detection
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2024-11-23
Lukas Jiriste
Implement camera to ray function
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2024-11-23
Lukas Jiriste
Separate vector functions to separate file
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2024-11-23
Lukas Jiriste
Bring the project closer to compileability
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2024-11-23
Lukas Jiriste
Implement the color calculation
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2024-11-23
Lukas Jiriste
Implement most of ray intersection detection
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2024-11-23
Lukas Jiriste
Add the structures used for defining the scene
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2024-11-22
Lukas Jiriste
Add some functions and structure
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2024-11-22
Lukas Jiriste
Add initial tools and structure
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