42/miniRT.git
2024-11-27 Lukáš JiřištěAdd intensity dependence on distance
2024-11-27 Lukáš JiřištěFix shadow casting
2024-11-27 Lukáš JiřištěInitialize ray start in get_camera_ray
2024-11-26 Lukas JiristeSolve plane shadow acne
2024-11-26 Lukas JiristeChange plane light diffusion
2024-11-26 Lukas JiristeImplement Lambertian diffuse lighting (kind of)
2024-11-23 Lukas JiristeFix some minor bugs in the RT calculations
2024-11-23 Lukas JiristeAdd a simple scene for debugging
2024-11-23 Lukas JiristeImplement cylinder-ray intersection detection
2024-11-23 Lukas JiristeImplement camera to ray function
2024-11-23 Lukas JiristeSeparate vector functions to separate file
2024-11-23 Lukas JiristeBring the project closer to compileability
2024-11-23 Lukas JiristeImplement the color calculation
2024-11-23 Lukas JiristeImplement most of ray intersection detection
2024-11-23 Lukas JiristeAdd the structures used for defining the scene
2024-11-22 Lukas JiristeAdd some functions and structure
2024-11-22 Lukas JiristeAdd initial tools and structure