From 755ea05cadb6fc6eebbb51337f96def71d49d7b6 Mon Sep 17 00:00:00 2001 From: Lukas Jiriste Date: Fri, 18 Oct 2024 09:59:52 +0200 Subject: [PATCH] Fix death detection durring getting attacked --- ex00/ClapTrap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ex00/ClapTrap.cpp b/ex00/ClapTrap.cpp index b2695ce..0acda6c 100644 --- a/ex00/ClapTrap.cpp +++ b/ex00/ClapTrap.cpp @@ -50,7 +50,7 @@ void ClapTrap::takeDamage(unsigned int amount) { if (m_hp == 0) std::cout << "ClapTrap " << m_name << " is alread dead.\n"; - else if (amount > m_hp) + else if (amount >= m_hp) { std::cout << "ClapTrap " << m_name << " takes " << amount << " damage and dies\n"; -- 2.30.2