+#include "Base.h"
+#include "A.h"
+#include "B.h"
+#include "C.h"
+#include <iostream>
+#include <cstdlib>
+#include <ctime>
+
+Base *generate(void)
+{
+ static bool is_seeded = 0;
+
+ if (!is_seeded)
+ {
+ std::srand(std::time(0));
+ is_seeded = 1;
+ }
+ switch (std::rand() % 3)
+ {
+ case 0:
+ return (new (A));
+ case 1:
+ return (new (B));
+ case 2:
+ return (new (C));
+ }
+ return (NULL);
+}
+
+void identify(Base *p)
+{
+ if (dynamic_cast<A*>(p))
+ std::cout << "The pointer is to class A\n";
+ else if (dynamic_cast<B*>(p))
+ std::cout << "The pointer is to class B\n";
+ else if (dynamic_cast<C*>(p))
+ std::cout << "The pointer is to class C\n";
+}
+
+void identify(Base &r)
+{
+ Base *const p = &r;
+
+ if (dynamic_cast<A*>(p))
+ std::cout << "The reference is to class A\n";
+ else if (dynamic_cast<B*>(p))
+ std::cout << "The reference is to class B\n";
+ else if (dynamic_cast<C*>(p))
+ std::cout << "The reference is to class C\n";
+}
+
+int main(void)
+{
+ Base *p;
+
+ for (size_t i(0); i < 10; ++i)
+ {
+ p = generate();
+ identify(p);
+ identify(*p);
+ std::cout << '\n';
+ delete (p);
+ }
+ return (0);
+}